All resolutions are the same as launch, with a 1080p/1440p split on Series S (performance vs quality modes), an 1800p/2160p split on Series X, and a 1944p/2160p split on PS5, so this all comes down to differences in image treatment between patch 1.002 and 1.004.Īs a final note, the PS5's "lens distortion" and "lens distortion with chromatic aberration" options now render correctly, without the smeary low-res look they had before. The Xbox Series releases now sport a sharper appearance with substantially more aliasing. On the plus side, the PS5-specific issues have been resolved to some degree, with a sharper look despite some artefacting, but weirdly the Series X/S releases are now worse than their launch versions. ![]() The new patch makes changes in this area, but the final results are perhaps mixed at best. ![]() The most prominent launch version issue was image quality, with all console versions suffering from a noisy look and PS5 seemingly afflicted by additional reconstruction woes.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |